Problem: Creating objects directly can lead to tight coupling between client code and concrete classes, making it hard to adapt to changes or extend the system with new classes.
Solution: The Factory Pattern solves this by providing an interface to create objects without exposing their concrete implementations.
How: The Factory Pattern defines a factory class or method responsible for creating objects. Clients request objects from the factory using a common interface, allowing them to work with abstract types while leaving the concrete object creation to the factory.